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In-Car Entertainment in China

In-Car Entertainment in China

The mobility market has witnessed a marked recovery with the containment of the pandemic in China. According to the Ministry of Industry and Information Technology, volume sales of passenger cars in the initial two months of 2021 experienced high double-digit growth, which offers potential for in-car entertainment in terms of upgrades. Nevertheless, this factor is likely to act only as a cushion rather than reverse the ongoing declining trajectory experienced by in-car entertainment in China, du...

In-Car Entertainment in China report offers a comprehensive guide to the size and shape of the in-home, portable and in-car consumer electronics products markets at a national level. It provides the latest retail sales data, allowing you to identify the sectors driving growth. It identifies the leading companies, the leading brands and offers strategic analysis of key factors influencing the market- be they new product developments, distribution or pricing issues. Forecasts illustrate how the market is set to change.

Product coverage: In-Car Navigation, In-Car Speakers, In-Dash Media Players.

Data coverage: market sizes (historic and forecasts), company shares, brand shares and distribution data.

Why buy this report?
* Get a detailed picture of the In-Car Entertainment market;
* Pinpoint growth sectors and identify factors driving change;
* Understand the competitive environment, the market’s major players and leading brands;
* Use five-year forecasts to assess how the market is predicted to develop.

In-Car Entertainment in China

IN-CAR ENTERTAINMENT IN CHINA
KEY DATA FINDINGS
2021 DEVELOPMENTS
Rejuvenated car sales cushion decline, but pre-installed market threat persists
In-dash media players notes upgrades in both hardware and software
Flyaudio maintains leadership due to strengths in supply chain and product development
PROSPECTS AND OPPORTUNITIES
In-dash media players to develop more advanced functions beyond entertainment
Popularity of free apps dampens demand for in-car navigation
E-commerce projected to gain further share but offline remains dominant channel
CATEGORY DATA
Table 1 Sales of In-Car Entertainment by Category: Volume 2016-2021
Table 2 Sales of In-Car Entertainment by Category: Value 2016-2021
Table 3 Sales of In-Car Entertainment by Category: % Volume Growth 2016-2021
Table 4 Sales of In-Car Entertainment by Category: % Value Growth 2016-2021
Table 5 NBO Company Shares of In-Car Entertainment: % Volume 2017-2021
Table 6 LBN Brand Shares of In-Car Entertainment: % Volume 2018-2021
Table 7 Distribution of In-Car Entertainment by Channel: % Volume 2016-2021
Table 8 Forecast Sales of In-Car Entertainment by Category: Volume 2021-2026
Table 9 Forecast Sales of In-Car Entertainment by Category: Value 2021-2026
Table 10 Forecast Sales of In-Car Entertainment by Category: % Volume Growth 2021-2026
Table 11 Forecast Sales of In-Car Entertainment by Category: % Value Growth 2021-2026
CONSUMER ELECTRONICS IN CHINA
EXECUTIVE SUMMARY
Consumer electronics in 2021: The big picture
2021 key trends
Competitive landscape
Retailing developments
What next for consumer electronics?
MARKET DATA
Table 12 Sales of Consumer Electronics by Category: Volume 2016-2021
Table 13 Sales of Consumer Electronics by Category: Value 2016-2021
Table 14 Sales of Consumer Electronics by Category: % Volume Growth 2016-2021
Table 15 Sales of Consumer Electronics by Category: % Value Growth 2016-2021
Table 16 NBO Company Shares of Consumer Electronics: % Volume 2017-2021
Table 17 LBN Brand Shares of Consumer Electronics: % Volume 2018-2021
Table 18 Distribution of Consumer Electronics by Channel: % Volume 2016-2021
Table 19 Forecast Sales of Consumer Electronics by Category: Volume 2021-2026
Table 20 Forecast Sales of Consumer Electronics by Category: Value 2021-2026
Table 21 Forecast Sales of Consumer Electronics by Category: % Volume Growth 2021-2026
Table 22 Forecast Sales of Consumer Electronics by Category: % Value Growth 2021-2026
DISCLAIMER
SOURCES
Summary 1 Research Sources

Report Title: In-Car Entertainment in China


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